SPONSORED
Latest:
Steam Next Fest is live until 26 October  •  Cubebrush opens the Moko painting app beta  •  Unity's official plugin for coding agents adds Antigravity  •  Matrix-Game 4.0 pairs a game engine with AI rendering  •  Godot 4.8 hits beta and freezes features  •  Fab adds bundles and UEFN source assets
Subscribe
SPONSORED

Your ad here

Reach game developers looking for the right tools.

Learn More
Tools

Blender 5.3 enters beta

Source: Blender

Beta builds are out now, and the final release is expected on 10 November. Headline features include DLSS denoising, Gaussian Splatting and a much improved Video Sequencer.

Preview image from the Blender post
Image: Blender

Blender 5.3 entered beta on 8 October, the Blender team announced on its official Bluesky account, with beta builds available from Blender's download site. The Blender 5.3 release page says the final version is expected on 10 November 2026.

The release page summarises the version as NVIDIA RTX Spark-ready, with support for DLSS denoising, Gaussian Splatting, Blender Projects and EEVEE Material Lighting nodes. It also lists Cycles dispersion, OpenTimelineIO support, a much improved Video Sequencer and Grease Pencil updates among the changes, with full details in the official release notes.

Beta is the stage where features are in and the focus moves to bug fixing, so this is a good time for studios and artists to try their files and add-ons on 5.3 and report problems before the final release.

Why it matters: game artists depend on Blender for modelling, sculpting, rigging and animation, and each release can affect pipelines and add-ons. Testing in the beta window helps you plan an upgrade, and Gaussian Splatting support is worth a look if you work with captured real-world scenes. As with any beta, keep a copy of your work and avoid using it for production files.

Source: Blender (official post, opens in a new tab)

Related tools on GameDex

More news

All news
Industry

GameMaker Awards 2026 nominations are open

Nominate GameMaker games and community members in four categories until 29 October. Every finalist gets a 12-month GameMaker Enterprise licence.

GameMaker blog

Tools

Unity launches Unity Spark with Google

Unity Spark lets people make and share games in the browser with no Unity experience needed. It was announced with Google and connects directly to the Unity Asset Store for art.

Unity blog

SPONSOREDGame dev tools, updates and news